'Realtime is a namespace but is used like a type' error on importing Normcore

Please replace this with a one-sentence description of the bug or issue.
Realtime error

Assets/Normal/Examples/Hoverbird Player/Scripts/HoverbirdPlayerManager.cs(21,39): error CS0118: 'Realtime' is a namespace but is used like a type

Development Environment:
Mac: 12.6
Unity Version: 2020.3.41f1
Normcore Version: 2.1.0

Expected Result:

Getting the error soon after importing the package

Attach any screenshots/media/videos to your report as needed.

Was your project in a compiling state before import? Also was NORMCORE defined before import in the Scripting Define Symbols? (This will also cause this error)

Max

It could be because NORMCORE defined before import in the Scripting Define Symbols. I removed the package, removed NORMCORE symbol and re-imported the package. Works well now, thanks!

Were you using an example project from our site? Any idea how NORMCORE was defined before you imported the Normcore package? Was Normcore something you had previously imported?

Max

No, I didn’t use the example project. I imported the package from downloads/unity store, but I had removed it at one point and then tried to re-install it.

Ah! That makes sense. Glad we were able to sort it out :slight_smile:

Max