Realtime Avatar Destroyed on Room exit

Hi. I am having an issue where the Realtime avatar is being destroyed when I leave one room and enter another. How can I keep the same avatar, instead of having to create a new avatar each time moving room?

Hi alkay,

This is expected default behavior. When you disconnect from a room, RealtimeAvatarManager will no longer be connected to the server, so the avatar is destroyed.

Normcore allows you to use multiple instances of Realtime so you can be connected to more than one room at the same time. Take a look at this post with some pointers on how to set up multiple rooms with additive scene loading, and how you can persist your avatar between those scenes.


Is there a reason why additive scenes is preferable to using more than one Realtime per scene for multi-room experiences?