Please integrate Articulation Bodies into Realtime Transform's Rigidbody mode

Articulation Bodies seem to share the same code that Normcore utilizes for syncing rigidbodies, but without the component integration, they’re treated as regular transforms, which causes desyncs on passive clients.

To be concise, what would need to be done:

Check for an ArticulationBody component the same way that you check for Rigidbody.
Send the velocity over the network.